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Wednesday, May 18, 2016

The brain is not a computer

Robert Epstein in Aeon:
But here is what we are not born with: information, data, rules, software, knowledge, lexicons, representations, algorithms, programs, models, memories, images, processors, subroutines, encoders, decoders, symbols, or buffers – design elements that allow digital computers to behave somewhat intelligently. Not only are we not born with such things, we also don’t develop them – ever.

We don’t store words or the rules that tell us how to manipulate them. We don’t create representations of visual stimuli, store them in a short-term memory buffer, and then transfer the representation into a long-term memory device. We don’t retrieve information or images or words from memory registers. Computers do all of these things, but organisms do not.
See this post from 2010 where I quote Sydney Lamb making the same point. Computers, in contrast, really are rather like that:
Forgive me for this introduction to computing, but I need to be clear: computers really do operate on symbolic representations of the world. They really store and retrieve. They really process. They really have physical memories. They really are guided in everything they do, without exception, by algorithms.
Anti-representationalism:
My favourite example of the dramatic difference between the IP perspective and what some now call the ‘anti-representational’ view of human functioning involves two different ways of explaining how a baseball player manages to catch a fly ball – beautifully explicated by Michael McBeath, now at Arizona State University, and his colleagues in a 1995 paper in Science. The IP perspective requires the player to formulate an estimate of various initial conditions of the ball’s flight – the force of the impact, the angle of the trajectory, that kind of thing – then to create and analyse an internal model of the path along which the ball will likely move, then to use that model to guide and adjust motor movements continuously in time in order to intercept the ball.

That is all well and good if we functioned as computers do, but McBeath and his colleagues gave a simpler account: to catch the ball, the player simply needs to keep moving in a way that keeps the ball in a constant visual relationship with respect to home plate and the surrounding scenery (technically, in a ‘linear optical trajectory’). This might sound complicated, but it is actually incredibly simple, and completely free of computations, representations and algorithms.
And then there's the uniqueness problem:
Because neither ‘memory banks’ nor ‘representations’ of stimuli exist in the brain, and because all that is required for us to function in the world is for the brain to change in an orderly way as a result of our experiences, there is no reason to believe that any two of us are changed the same way by the same experience. If you and I attend the same concert, the changes that occur in my brain when I listen to Beethoven’s 5th will almost certainly be completely different from the changes that occur in your brain. Those changes, whatever they are, are built on the unique neural structure that already exists, each structure having developed over a lifetime of unique experiences.

This is why, as Sir Frederic Bartlett demonstrated in his book Remembering (1932), no two people will repeat a story they have heard the same way and why, over time, their recitations of the story will diverge more and more. No ‘copy’ of the story is ever made; rather, each individual, upon hearing the story, changes to some extent – enough so that when asked about the story later (in some cases, days, months or even years after Bartlett first read them the story) – they can re-experience hearing the story to some extent, although not very well (see the first drawing of the dollar bill, above).

This is inspirational, I suppose, because it means that each of us is truly unique, not just in our genetic makeup, but even in the way our brains change over time. It is also depressing, because it makes the task of the neuroscientist daunting almost beyond imagination. For any given experience, orderly change could involve a thousand neurons, a million neurons or even the entire brain, with the pattern of change different in every brain.
This problem is important in the thinking of Walter Freeman (see e.g. Happiness Doesn't Come in Bottles). You can find remarks relevant to it in my post, Why we'll never be able to build technology for Direct Brain-to-Brain Communication and in my article “Rhythm Changes” Notes on Some Genetic Elements in Musical Culture.

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