From a NYTimes article about an online game, Clash of the Clans, and a young man who was once the best in the world, George Yao:
To those of us raised in the world before social media, it is a given that the “real” world is the one in which you sit in traffic on your way to pick up the dry cleaning. Our connection to this world is the chief measure of our sanity. But if we’re honest about it, reality is hardly so simple now. When a guy like George Yao can plow through an anesthetizing day of mortgage regulations only to return at night to a digital fraternity where he is loved and celebrated, with friends who share his daily experience, who’s to say which is real and which is illusory? If a game can make you famous, if it can yield genuine friendships and even a new career, then why shouldn’t it become, at least for a time, the epicenter of your life?