Another workping paper, this one about Porky in Wackyland. You can download it HERE. Abstract and introduction below.
* * * * *
Abstract: Porky in Wackyland is a satire of the get-rich-quick scheme in which Porky intends to get rich by capturing the rare do-do bird. It turns out that the do-do isn’t so rare and that the do-do and his companions capture Porky. The cartoon consists of seven segments, with the nature of the action changing after the fourth and middle segment. Before that Porky Pig is subordinate to all the strange objects, creatures, and events that take place in Wackyland. After that the focus shifts to a battle between Porky and the do-do bird he’s attempting to capture. The cartoon features self referential elements and a diverse ontology of strange and not-so-strange creatures.
* * * * *
Introduction: Some Title Here
Cartoons have always bordered on the surreal. It’s not only that animals talked, but that the whole world was fluid. Inanimate objects talked as well, and shapes would shift, identities would change. Cartoonists took advantage of the medium’s inherent freedom – anything you could draw was fair game – to create gags that played against our ordinary sense of the world. They were trying to do things that couldn’t be done in live action film and, in the process, entered the surreal, not though deliberate desire to stake out the aesthetic avant-garde – they were, after all, engaged in a commercial enterprise – but simply because, there it was, standing right next to good old reality, the surreal.
You couldn’t miss it. And so animated cartoons, as a medium, found favor with the avant-garde prior to World War II. You shouldn’t miss it.
But in Porky in Wackyland (1938) director Bob Clampett decided to embrace surrealism whole hog. If one were to count the frequency of gags, one would find they’re more frequent in this cartoon than in most. In a sense, the whole Wackyland world is a gag asking us to find some sense somewhere somehow.
That makes this cartoon fertile to a descriptive analyst like me. You can go nuts just pointing out all the gags and references. And I DO devote a fair amount of time at this, though I make no claim that I’ve caught them all. I didn’t even attempt to do so.
But one can’t help but feeling that that’s something of a trap. To invoke an old cliché, you miss the forest for the trees. There must be something else going on besides a heaping pile of gags. But what is it?
There is, after all, a fairly conventional quest story. Porky Pig is looking for a rare do-do bird so he can collect a huge reward. The whole cartoon’s a gag on a get rich quick scheme – the bird’s name, do-do, is a pun on “dough”, a slang term for money. In the time-honored manner of cartoons, the scheme fails. No sooner does Porky catch the do-do than the do-do turns out to have lots of pals and they collectively catch him.
One might even say that Clampett is deconstructing the get rich scheme, which is more or less what I do in the last of the four posts I’ve gathered here. Now that I’ve pointed that out, though, it seems obvious. But it wasn’t obvious when I started working on the cartoon. And, however obvious it may be, I don’t find it very satisfying in itself. What’s interesting is how Clampett got there.
