Wednesday, September 16, 2020

Is George Lucas the greatest artist of our time?

That's what Camille Paglia argues in this article, George Lucas’s Force, The Chronicle Review, October 15, 2012. I don't think 'the greatest' is a useful concept in this context. As for Lucas, I did see all the original six Star Wars films, but also America Graffiti, and am aware of his producer credits a a slew of other films. Much of the article focuses on Lucas' mastery of technology, starting with the first paragraph:
Who is the greatest artist of our time? Normally, we would look to literature and the fine arts to make that judgment. But Pop Art’s happy marriage to commercial mass media marked the end of an era. The supreme artists of the half century following Jackson Pollock were not painters but innovators who had embraced technology—such as the film director Ingmar Bergman and the singer-songwriter Bob Dylan. During the decades bridging the 20th and 21st centuries, as the fine arts steadily shrank in visibility and importance, only one cultural figure had the pioneering boldness and world impact that we associate with the early masters of avant-garde modernism: George Lucas, an epic filmmaker who turned dazzling new technology into an expressive personal genre.

The digital revolution was the latest phase in the rapid transformation of modern communications, a process that began with the invention of the camera and typewriter and the debut of mass-market newspapers and would produce the telegraph, telephone, motion pictures, phonograph, radio, television, desktop computer, and Internet. Except for Futurists and Surrealists, the art world was initially hostile or indifferent to this massive surge in popular culture. Industrial design, however, rooted in De Stijl and the Bauhaus, embraced mechanization and grew in sophistication and influence until it has now eclipsed the fine arts.

No one has closed the gap between art and technology more successfully than George Lucas. In his epochal six-film Star Wars saga, he fused ancient hero legends from East and West with futuristic science fiction and created characters who have entered the dream lives of millions. He constructed a vast, original, self-referential mythology like that of James Macpherson’s pseudo-Celtic Ossian poems, which swept Europe in the late 18th century, or the Angria and Gondal story cycle spun by the BrontĂ« children in their isolation in the Yorkshire moors. Lucas was a digital visionary who prophesied and helped shape a host of advances, such as computer-generated imagery; computerized film editing, sound mixing, and virtual set design; high-definition cinematography; fiber-optic transmission of dailies; digital movie duplication and distribution; theater and home-entertainment stereo surround sound; and refinements in video-game graphics, interactivity, and music.
Does that make him a great artist? For me the obvious comparison is Walt Disney, a master technician and visionary from an earlier era. I found this passage interesting, especially the last paragraph. I'm not sure that qualifies as art, but it is important. I would have loved those books as a kid.
Criticism of the Star Wars series has centered on its limited female roles and avoidance of sex; its paucity of black actors and its caricatured accents perceived as racist; and its sometimes wooden dialogue. Lucas says, “My films are basically in the graphics”: “Everything is visual.” He views dialogue as merely “a sound effect, a rhythm, a vocal chorus in the overall soundtrack.” In structure, Star Wars unfolds as dynamic action sequences alternating with grand panoramic tableaux, including breathtaking cityscapes stacked with traffic skylanes. Lucas declares, “I’m not really interested in plots.” And elsewhere: “To me, the script is just a sketchbook, just a list of notes.” Plot details (like the origin of a facial scar) are sometimes supplied from outside the films in the gargantuan cosmos of Star Wars serial cartoons, video games, novels, handbooks, action figures, plastic kits, and Web sites. Lucas’s pictorial orientation as a director is unmistakable in his mission statement: “Movies are a mass of objects moving across a large surface.” His main task, he says, is to decide where the viewer’s eye should be and for how long. Lucas calls digital technology “a new color": “It’s a whole different way of making movies. It’s painting now; it’s not photography anymore.”

Lucas’s vast product licensing and merchandising tie-ins, which he presciently negotiated with studio executives who saw little future in them, made him a billionaire, but his phenomenal success as a shrewd businessman has certainly slowed his recognition as a major artist. What has not been appreciated is the enormous contribution made by Star Wars to the visual education of children around the world. For example, a series of Incredible Cross-Sections books (subtitled The Definitive Guide to the Craft of ‘Star Wars’) is packed with stunning works of conceptual art: richly detailed diagrams and cutaways, including four-page foldouts, of imaginary spacecraft, weaponry, and alien species.

The precise draftsmanship, mastery of perspective, and glorification of engineering in these superbly produced books have not been seen since modernist abstraction swept away the great tradition of architectural drawings of the neoclassic Beaux Arts school. In genre, the Cross-Sections books are anatomies, analogous to Leonardo da Vinci’s notebooks, with their medical dissections, botanical studies, and military designs for artillery, catapults, tanks, and then-impossible submarines and flying machines.
She regards the fight between Darth Vader and Obi-Wan Kenobi at the end of Revenge of the Sith as emblematic of Lucas' artistry:
Lucas called this fierce fight between Anakin Skywalker and his Jedi master Obi-Wan Kenobi “the turning point of the whole series.” Fire provides a sublime elemental poetry here, as water did on the storm-swept planet of Kamino in the prior film, Attack of the Clones. Lucas says he had long had a mental color image of the Sith finale, “monochromatic in its red and blackness.” The seething reds and yellows of the great lava river and waterfalls (based on Niagara Falls) flood the eye. It is a vision of hell. As in Dante, there is an allegorical level: “I have the high ground,” declares Obi-Wan when he springs to the top of a black sandy slope. Hell, as in Marlowe, Milton, and Blake, is a psychological state—Anakin’s self-destructive surrender to possessive love and jealous hate.

Production of the Mustafar episode, which has 300 special effects, combined cutting-edge, high-definition digital cameras, lenses, and editing techniques with old-fashioned artisanal model making. The phenomenally athletic lightsaber duel was shot against a green screen in Australia a year before the background was filled in at ILM headquarters in California. Computer animation of lava plumes and sprays and falling hot ash was amplified by real-life volcano footage when Mount Etna suddenly erupted in Sicily: Lucas immediately sent a crew to film it. A miniature set (at 1132 scale) of Mustafar’s craggy black landscape was carved out of foam on a massive platform, which was raised so that the 40-foot-long lava river (composed of 15,000 gallons of the translucent food additive methylcellulose, tinted bright yellow) could be under-lighted to glow fiery red and burnt orange. Then the entire platform was tilted so that the river, recycled by a pump system, would flow. Clumps of ground cork simulated floating lava crust, while real smoke was fanned overhead. The result was a collaborative triumph of modern installation art.

The Mustafar duel, which took months of rehearsal, with fencing and saber drills conducted by the sword master Nick Gillard, was executed by Hayden Christensen and Ewan McGregor at lightning speed. It is virtuosic dance theater, a taut pas de deux between battling brothers, convulsed by attraction and repulsion. Their thrusts, parries, and slashes are like passages of aggressive speech. It is one of the most passionate scenes ever filmed between two men, with McGregor close to weeping. The personal drama is staged against a physical one: Wrangling and wrestling, Anakin and Obi-Wan fall against the control panels of a vast mineral-collection plant, which now starts to malfunction and fall to pieces. As the two men run and leap for their lives, girders, catwalks, and towers melt and collapse into the lava, demonstrating the fragility of civilization confronted with nature’s brute primal power.
And the film moves on. "The exquisite tenderness with which strong men handle babies here surely reflects Lucas’s own experience as a single parent who retired for two years to raise the first of his three adopted children."

Well, OK. But the stuff of our era's greatest artist? Are we even talking about art as traditionally understood? Isn't the term itself – "art" – culture-bound? Are we moving beyond the boundary?

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